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By reflecting on my experience as a Masters degree graduate, a university lecturer and a design mentor on a youth
training programme in South Africa, I will provide evidence of how different pedagogical methods can either nurture
or hinder a student’s personal growth, therefore directly impacting their approach and ability as designers. I will
discuss the importance of creating awareness among students about how their values, opinions and goals can affect
their design decisions and influence what impact they make on the world around them. Moreover, this paper calls
for a global teaching philosophy that recognises empathy and respect as devices for sustainable world making.

Authors: Laskarina Yiannakaris

In September 2017 the first multi-year standing lab undertaken by NouLAB was launched on the topic of Economic
Immigration. Along with more traditional Social Innovation Lab methodologies such as design thinking, systemic
design and Social Labs structures as defined by Hassan (2014), Jones (2014), and Westley et al. (2015), NouLAB
employed the participatory practices of the Art of Hosting and Harvesting Conversations that Matter (AoH) to design
and facilitate lab sessions.
The Economic Immigration Lab (EIL) has run for 18 months, and two full cycles. NouLAB has identified
linkages between the AoH approach and the systemic principles of design. Of specific interest is how multi-stakeholder
participants’ learning and capacity is effectively enabled by the practice of holding space, encouraging an atmosphere
of psychological safety, experimentation, learning, and addressing root causes of problems.

Authors: Lewis Muirhead, Rosamund Mosse

In order to cultivate students' environmental awareness and sustainable design thinking, and try to guide users' sustainable behavior through design. First, typical environmentally friendly interaction design cases are collected and divided into corresponding  intervals of behavioral influence based on the product influentialtypesframework. Then, the multi-sensory experience map and user experience five levels are used to explore the relationship between behavior influential types and key interaction design elements.Through case analysis, the design strategies of different types of behavioral impact are summarized. Finally, based on open source hardware Arduino and sensors, intelligent interactive products are designed. The effectiveness of the design strategy is verified and optimized by curriculum design and exhibition. And the feasibility of carrying  sustainable education training mode in intelligent interaction design is also verified.

Authors: Yongshi Liu, Jing Ou, Yunshuang Zheng, Jun Zhang